MIT OpenCourseWare

Browse materialsMIT CMS.608 · Fall 2010

Game Design

Art: John Farey, Printing press, 1819 · Public domain

Instructors
Philip B. Tan, Jason Begy
Term
Fall 2010
Level
Undergraduate
What's inside
19 videos · 64 other files · 4 web pages
Materials open
Videos here · files on MIT OCW
Other versions of this course
About this course

Source: MIT OpenCourseWare CMS.608 Game Design, Fall 2010, Philip B. Tan, Jason Begy — original course page on ocw.mit.edu ↗. License: CC BY-NC-SA 4.0. Study order: MIT's own listing order, section by section. Taken from MIT's published course files, downloaded from ocw.mit.edu on September 23, 2026. How RedLectern is built.

Materials are grouped the way MIT organized them. A verified, course-wide order has not been established here.

Before you start

Prerequisites are not listed here. Check MIT's own syllabus for this course.

How this course was organized

What's here, and what isn't

  • A lecture sequence of 19 items is confirmed. It stays as organized materials rather than a full course order.

Not included here

91 items from the source could not be safely included:

  • MIT's page format for this item wasn't recognized clearly enough to place it safely. (91 items)

Materials by section

Grouped by section, as MIT organized them. Not sequenced or ordered.

Assignments

21 files

Other materials from this course

5 files

38 video transcripts

MIT OpenCourseWare, Philip B. Tan, Jason Begy, CMS.608 Game Design, Fall 2010.

License: CC BY-NC-SA 4.0 · Edition: Fall 2010 · Open the original course on OCW ↗

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