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Browse materialsMIT CMS.301 · Spring 2016

Introduction to Game Design Methods

Art: John Farey, Printing press, 1819 · Public domain

Instructors
Mikael Jakobsson, Sara Verrilli
Term
Spring 2016
Level
Undergraduate
What's inside
1 reading · 13 other files · 4 web pages
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About this course

Source: MIT OpenCourseWare CMS.301 Introduction to Game Design Methods, Spring 2016, Mikael Jakobsson, Sara Verrilli — original course page on ocw.mit.edu ↗. License: CC BY-NC-SA 4.0. Study order: none is claimed; materials are grouped by MIT's own sections. Taken from MIT's published course files, downloaded from ocw.mit.edu on September 22, 2026. How RedLectern is built.

Materials are grouped the way MIT organized them. A verified, course-wide order has not been established here.

Has MIT solutions 1 file in this course is named by MIT as solutions.

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Prerequisites are not listed here. Check MIT's own syllabus for this course.

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  • MIT lists a session calendar for this course, but it could not be verified well enough to build a sequence from it — materials are grouped by section instead.

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11 items from the source could not be safely included:

  • MIT's page format for this item wasn't recognized clearly enough to place it safely. (10 items)
  • Referenced in a table, but without MIT's own verified order, so it isn't used to claim a sequence.

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11 files

3 images

MIT OpenCourseWare, Mikael Jakobsson, Sara Verrilli, CMS.301 Introduction to Game Design Methods, Spring 2016.

License: CC BY-NC-SA 4.0 · Edition: Spring 2016 · Open the original course on OCW ↗

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