MIT OpenCourseWare
Introduction to Videogame Studies
- Instructor
- Clara Fernandez-Vara
- Term
- Fall 2011
- Level
- Undergraduate
- What's inside
- 1 lecture note · 1 reading · 23 other files · 9 web pages
- Materials open
- MIT OCW
About this course
Source: MIT OpenCourseWare CMS.300 Introduction to Videogame Studies, Fall 2011, Clara Fernandez-Vara — original course page on ocw.mit.edu ↗. License: CC BY-NC-SA 4.0. Study order: none is claimed; materials are grouped by MIT's own sections. Taken from MIT's published course files, downloaded from ocw.mit.edu on September 23, 2026. How RedLectern is built.
Materials are grouped the way MIT organized them. A verified, course-wide order has not been established here.
Before you start
Prerequisites are not listed here. Check MIT's own syllabus for this course.
How this course was organized
What's here, and what isn't
- MIT lists a session calendar for this course, but it could not be verified well enough to build a sequence from it — materials are grouped by section instead.
Not included here
49 items from the source could not be safely included:
- MIT's page format for this item wasn't recognized clearly enough to place it safely. (49 items)
Materials by section
Grouped by section, as MIT organized them. Not sequenced or ordered.
Lecture Notes
21 files
- Catch Up Class:AGENCY/NARRATIVE Download
- Session 1 – PLAY Download
- Session 2 – PLAY & GAMES Download
- Session 3 – DIGTAL ENVIRONMENTS & GAMES Download
- SESSION 4 – CYBERTEXTS Download
- Session 5 – UNWRITTEN RULES Download
- Session 6 – CHEATING Download
- Session 8 – IMMERSION Download
- Session 9 – TYPES OF PLAYERS – MOTIVATION Download
- Session 10 – TYPES OF PLAYERS – CAUSAL v. HARDCORE Download
- Session 11 – IDENTITY BUILDING Download
- Session 12 – IDENTITY CONSTRUCTION Download
- Session 13 – FICTIONAL WORLDS Download
- Session 14 – NARRATIVE SPACES Download
- Session 15 – PERFORMANCE Download
- Session 15 – SIMULATIONS Download
- Session 16 – PERSUASIVE GAMES / VALUES IN SYSTEMS Download
- Session 17 – GAME AESTHETICS Download
- Session 18 – FORMAL ASPECTS OF GAMES Download
- Session 19 – GAMES AND VIOLENCE Download
- Session 20 – GAMES JOURNALISM Download
Assignments
Game Analysis Guidelines
Some Basic Advice
MIT OpenCourseWare, Clara Fernandez-Vara, CMS.300 Introduction to Videogame Studies, Fall 2011.
License: CC BY-NC-SA 4.0 · Edition: Fall 2011 · Open the original course on OCW ↗
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